Mario Odyssey Crashes on Boot

When I try to launch Mario Odyssey, it crashes right after shaders have finished loading. Please Help!

yuzu_log.txt (177.4 KB)

System Information for Support

Client Version                                yuzu Early Access 797 HEAD-1a392ca4d
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-7300U CPU @ 2.60GHz | AVX2 | FMA
Graphics API                                  OpenGL 4.3.0
Graphics Renderer                             Intel(R) HD Graphics 620
GPU Driver Version                            26.20.100.7639
GPU Emulation Accuracy Level                  Invalid value

I did not find anything wrong in your log file. Please wait for a moderator to assist.

That shader cache is old and incompatible with the current version of yuzu. Don’t use other people’s caches, that’s not only illegal as it is distribution of game code, but they will also not work on different systems or yuzu versions.
Also, update your GPU driver, grab the zip version from here: https://downloadcenter.intel.com/download/29679/Intel-Graphics-BETA-Windows-10-DCH-Drivers?product=96551
And follow the instructions from here: https://www.youtube.com/watch?v=BZG50Nm5sOM&t=72s