Mario odyssey flickering and freezing

Main menu runs just fine, game shows a black screen and then loads a frame and it starts flickering while freezing. Music and sound has no problems. Updated to newest drivers and yuzu. tried all settings on and off.
yuzu_log.txt (330.7 KB)

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System Information for Support

Client Version                                yuzu Early Access 1250 HEAD-f2c175eca
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 5 5600X 6-Core Processor              | AVX2 | FMA
Graphics API                                  Vulkan 1.2.155
Graphics Renderer                             GeForce GTX 1050 Ti
GPU Driver Version                            NVIDIA 460.89.0.0
Use Async GPU                                 [x]
BCAT Backend                                  none
GPU Emulation Accuracy Level                  Normal

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Use OpenGL is more stable than Vulkan.

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it works now, is there a way around the shader compilation in game? the game freezes with every new shader

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Let it build the shader cache for that region, and next time you are in that region, the game will work normally.

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Try to press F11. It works!