Mario odyssey yellow and red while frozen in Game

yuzu_log.txt (89.2 KB)

System Information for Support

Client Version                                yuzu 542             . HEAD-mainline-636-4728-ga55b12001
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-7300U CPU @ 2.60GHz | AVX2 | FMA
RAM                                           7.92 GB
Pagefile / Swap                               9.77 GB
CPU Emulation Accuracy Level                  1
Graphics API                                  Vulkan 1.2.167
Graphics Renderer                             Intel(R) HD Graphics 620
GPU Driver Version                            Intel Corporation 100.9313
Docked Mode                                   [x]
CPU Multicore                                 [x]
Async GPU                                     [x]
Assembly Shaders                              [ ]
Async Shaders                                 [x]
GPU Emulation Accuracy Level                  Normal

I did not find anything wrong in your log file. Please wait for a moderator to assist.

It worked for me a couple of days ago but just randomly stopped working

Is it the same in OpenGL?

no, but Vulkan was working fine a couple of days ago so I’m just confused

The latest Intel driver from today changed some things in Vulkan, and I don’t have the hardware to test it, it could be that. Here’s the previous version, can you confirm if it fixes this?

Yes, the previous driver fixes the problems. Does Yuzu plan to implement features to support the new Driver soon? What would be a good estimate of time?

It’s not a problem from our side, Intel seems to fix and break this in a regular basis.

Ok, thanks for letting me know