MH4U Circle Pad Is Disconnecting After Every Quest

I’ve the same problem as JohnOrikuse, but the solution doesn’t work out for me – that’s quite annoying.
I hope someone can help and that the explanaition is enough.

Best regards.

System Information

  • Operating System: Win 10
  • CPU: Intel i7-6700
  • GPU: Nvidia GeForce GTX 1070
  • Citra Version (found in title bar): 1719
  • Game: Monster Hunter 4 Ultimate

Diagnostic Log
citra_log.txt (38.4 KB)

System Information for Support

Client Version                                Nightly 1719 HEAD-dfd7926
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 1070/PCIe/SSE2
GPU Driver Version                            465.89
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • Please enable the Vsync option if you are experiencing screen tearing.