So I’ve enabled the Stereoscopic 3D and Dithering disable code (I double checked, it’s the right code). I’m also using a v1.1 copy of MH4U from my 3DS (it says 1.1 even in Citra). The code DOES change the visuals and appears to make things look better and improves performance. However, I am still noticing (mostly in well lit areas) some ghosting. Is this expected behavior? Or have I don’t something wrong in the settings.
- Operating System:
- CPU: Intel i7 7700k
- GPU: GTX 1660 Ti 6GB VRAM
- Citra Version (found in title bar): Canary 1830
- Game: Monster Hunter 4 Ultimate (US ver.) 1.1 installed to user directory
- Screenshot of Issue (include the full Citra window including titlebar):