MHXX random freeze when someone in Multiplayer left

Issue:
Enter a description of your issue here, in full detail.

I was using Nightly but I get constant crashes so I switched to Canary, I haven’t had any issue but now.

At the start of the hunt the FPS dropped tremendously but it was still playable, after sometime itt went back to normal then, someone left the multiplayer then screen freezes after 10 or so seconds the sound comes back but the screen still frozen.

System Information

  • Operating System: Windows 11

  • CPU: Intel i3-1005G1

  • GPU: UHD

  • Citra Version (found in title bar): Canary 2670

  • Game: MHXX

  • Screenshot of Issue (include the full Citra window including titlebar):
    no screenshot

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (88.9 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Canary 2670  HEAD-1477c70
Operating System                             Windows 11 Version 22H2 (Build 22621.2506)
CPU                                          Intel(R) Core(TM) i3-1005G1 CPU @ 1.20GHz | AVX512 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            Intel(R) UHD Graphics
GPU Driver Version                           31.0.101.2121
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                0
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.
  • You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.

Here’s another log, it have been going great but now I suddenly get high spike and freeze. citra_log.txt (1.2 MB)

System Information for Support

Client Version                               Canary 2670  HEAD-1477c70
Operating System                             Windows 11 Version 22H2 (Build 22621.2506)
CPU                                          Intel(R) Core(TM) i3-1005G1 CPU @ 1.20GHz | AVX512 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            Intel(R) UHD Graphics
GPU Driver Version                           31.0.101.2121
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                0
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.

Turning on Vsync makes my game freeze more often

Does it also happen on Vulkan?