MHXX se me crashea al inciar en las ultimas actualizaciones de Citra:
Al iniciar el juego el emulador empieza a cargar y automaticamente da un error fatal
System Information
Operating System: Windows 10
CPU: i5 9400f
GPU: AMD Radeon R7 240
Citra Version (found in title bar): Nightly version 1621
Game: Monster Hunter XX
Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
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Client Version Nightly 1621 HEAD-df9e230
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
Graphics API OpenGL 3.3.1
Graphics Renderer AMD Radeon R7 240
GPU Driver Version 20.8.1 27.20.2001.13001
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
[ 31.512689] Service.ERR <Critical> core/hle/service/err_f.cpp:ThrowFatalError:169: Fatal error [ 31.512694] Service.ERR <Critical> core/hle/service/err_f.cpp:ThrowFatalError:171: Fatal error type: Generic
Yup, the log recorded that. I just need to figure out what caused it.