Microsoft Visual C++ Runtime Library, Runtime Error, R6025 - Pure Virtual Call

This runtime error keeps popping out often in game.

System Information

  • Operating System: Windows 8.1 Single Language
  • CPU: Intel® Core™ i7-5500U CPU @2.40 GHz 2.40 GHz
  • GPU: NVIDIA GeForce 940M
  • Citra Version: Citra Nightly 1484
  • Game: Pokemon: Omega Ruby
  • Screenshot of Issue:

Diagnostic Log
citra_log.txt (193.6 KB)

System Information for Support

Client Version                                Canary 1561 HEAD-4d75a4d
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 4400
OpenGL Version                                3.3.0
GPU Driver Version                  
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from Intel’s website.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.