"microsoft visual c++ runtime library. runtime error R6025: pure virtual funtion call"

Issue: Hello, first of all I do not speak English, so I am using google translator, my problem as you can see in the title happens to me every 30 to 60 minutes time in which citra crashes, putting the message I leave in the title and then skip the message that “citra has stopped working”, I really do not know what the problem is since I can play without any performance problem, so if anyone knows of any possible solution I will be grateful.

System Information

  • Operating System: Windows 8.1 single lenguaje
  • CPU: Intel® Core™ i3-4005U CPU @ 1.70GHz (4 CPUs), ~1.7GHz
  • GPU: Intel® HD Graphics Family
  • Citra Version: Citra Canary 1553
  • Game: Pokemon X/Y Pokemon Sun/Moon
  • Screenshot of Issue:

**Diagnostic Log: citra_log.txt (4.0 KB)

System Information for Support

Client Version                                Canary 1553 HEAD-e869f36
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

I did not find anything wrong in your log file. Please wait for a moderator to assist.

This error to happening with me too. I test various versions C++ and Citra. This error continue. You can solved this problem?

Did you solve it? I’m having the same problem