Mighty Gunvolt Burst crashes on load starting at build 1237

Issue:
Mighty Gunvolt Burst crashes Citra upon load when using any build from 1237 and later. The last built it loads on is 1236.

The log for 1237 has the last line as “[ 3.912196] Service core/hle/service/service.cpp:ReportUnimplementedFunction:167: unknown / unimplemented function ‘Initialize’: port=‘nim:aoc’ cmd_buf={[0]=0x210000}”, at line 341 in Notepad++. The log from 1236 has that same line at line 337, but continues to load and run after it.

System Information

  • Operating System: Windows 10 Enterprise 64-bit
  • CPU: Intel Core i7 5820k
  • GPU: NVidia GeForce GTX 1070
  • Citra Version (found in title bar): 1237
  • Game: Mighty Gunvolt Burst
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Crash Log:citra_log_MGB_crash.txt (30.7 KB)
Working Log:citra_log_MGB_working.txt (37.3 KB)

System Information for Support

Client Version                                Canary 1237 HEAD-b181228
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 1070/PCIe/SSE2
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

  • CPU JIT should be enabled for the best performance. Please enable this option.

System Information for Support

Client Version                                Canary 1236 HEAD-e95aebb
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 1070/PCIe/SSE2
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

  • CPU JIT should be enabled for the best performance. Please enable this option.

Well, followed the bot’s advice, and CPU JIT makes no difference, but does provide some extra lines of crash output, possibly. Here’s yet another log, with that enabled.

citra_log_MGB_crash_cpuJIT.txt (34.3 KB)

System Information for Support

Client Version                                Canary 1237 HEAD-b181228
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 1070/PCIe/SSE2
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 -1

I did not find anything wrong in your log file. Please wait for a moderator to assist.