I wanted to play with a friend in monster hunter on the network
The game is perfectly emulated, but when we play with a friend over the network the monsters are in different places of the battlefield.
If you look at a friend’s character, he always beats the air and I do the same on his screen The dead monster we get cut and loot in different parts of the battlefield.
At the same time, our characters, in the right places - everything is fine, we can beat each other in the right place.
I see that many people play online on an emulator in monster hunter.
Wanted to ask is it ok? Does everyone have such a problem or not?
At first I thought it was a problem because of the large ping, we went into the open rooms in North America. I am in Central Asia, a friend in Russia. But then I created my room, the desynchronization remained the same.
Played monster hunter 4 and XX there is no difference, the problem remains
Thanks in advance for your reply.
- Operating System: win 10
- CPU: i5-2500k
- GPU: GTX 1050 ti
- Citra Version (1268):
- Game: monster hunter 4/XX
citra_log.txt (45.4 KB)