Monster hunter generation progress yay!

Recently have been testing monster hunter generations and so far its been great knowing everythings still a work in progress. I have been running max 20 fps during the hub base and almost a constant 30fps in mission ( lower fps in big areas). Knowing my pc specs this amazes me : Nvidia gtx 860m
Intel Core i7-4710HQ 2.5 - 2.5ghz
8GB Ram
SSD - mem
Nvidia control panal custom settings:

-Antialiasing - mode: application controlled
-Maximum pre-rendered frames: application controlled
-Optimize for compute Performance: On
-Power management: prefer maximum Performance
-Shader chache: On
-Texture filtering- Anisotropic sample optimization: On
-Texture filtering - Negative LOD bias: Allow
-Texture filtering - Quality: High performance
-Texture filtering - Trilinear optimization: On
-Threaded optimization: On
-Tripple buffering: Off
-Vsync: Off

The rest global settings.
I have made the application run on high priority through my task manager aswell ( noticed light positive difference)
The game runs faster in full screen although without Vsync it stutters a lot.
3D features disabled through the options menu in game, if not the game is unplayable.
resolution seems to work fine with no big differences at window mode, 6x, 8x once received better fps at a higher res.

This is great and happy things are going a long way
If anyone has any useful or neat tips that would be great.

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