Issue:
So, I just test out Monster Hunter Generation and it seems to work well. After the character creation and started the game, it stucks at the loading screen and the emulator is not responding (can’t adjust screen layout, etc.) but I can still hear the sound pretty well and the game is still ongoing (can click the conversation of the NPCs) but I cannot see what’s going on. I already updated my drivers and my OpenGL version is 4.3. I also enabled the Hardware renderer, tried different settings and it’s still not working.
System Information
Operating System: Windows 10
CPU: Intel® Core™ i5-4210U CPU @ 1.70GHz ~ 2.40GHz
GPU: AMD Radeon R5 M330
Citra Version (found in title bar): Citra Canary #754
citra is using the intel integrated GPU, to use your amd gpu follow these steps
the most important part is to add citra here and change to high performance.
upload your log again if the issue persists.
note: the intel integrated gpu may work better in other games. if you wish you can always try both to see which is better for ‘X’ game.
Thanks mister! It does works this time but the in-game is slower than I expected. It runs at ~50% speed with ~15 FPS. I did optimize my settings (did the advance settings to adjust the best performance, highest performance on power options, enabled 4 processors). On the other games like Pokemon Omega Ruby, it works perfectly fine though.
I did use the AMD GPU and enabled the ‘Hardware Shader’. I just check in taskbar to make sure I used the AMD GPU. I guess the problem is my graphics card (maybe it’s outdated or not enough power to take higher GPU) or my RAM.