Monster Hunter Generations low frames issue

Issue:
I have Citra Canary/Nightly installed on my windows 10 Bootcamp OS from Catalina Mac OS and I’m getting HUGE frame drops whenever I enter the Monster Hunter Generations game, are there any fixes for this? Please help.

System Information

  • Operating System: Windows 10 (Bootcamp from Mac OS Catalina)
  • CPU: Intel Core i5-6600 CPU @ 3.30 GHz
  • GPU: AMD RADEON R9 M395
  • Citra Version (found in title bar): Citra Canary 1573
  • Game: Monster Hunter Generations
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping. citra_log.txt (295.7 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Canary 1573 HEAD-9417db5
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               AMD RADEON R9 M395
OpenGL Version                                3.3.1
GPU Driver Version                            24.20.13019.1008
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.