Issue:
After the start menu, everything is normal but after a couple of minutes the screen freezes and glitches, but the sound is stil there (citra working fine after that, citra isnt crashing)
System Information
- Operating System: Windows
- CPU: Intel HD 530
- GPU: I5-6500 3.20GHz
- Citra Version (found in title bar): Citra Nightly 1762
- Game: Monster Hunter Generations
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (32.5 KB)
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296
System Information for Support
Client Version Nightly 1762 HEAD-1382035
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 530
GPU Driver Version 30.0.101.1660
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [ ]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
- Please enable the Vsync option if you are experiencing screen tearing.
- The CPU Clock percentage is not 100%. You may experience unexpected game speed.
Already tried enabling Accurate Multiplication, makes the game bit laggier but still crashes
After playing again for a while, it seems it only crashes when meeting the npc meowstress, but i really need this npc for progression
Please go to Emulation>Configuration>General
and select Reset All Settings. Now start your game and see if you run into the same issues. If you do, upload another log file.