Monster Hunter Stories Low FPS

Issue:
Enter a description of your issue here, in full detail.

System Information

  • Operating System: Intel® Core™ i7-3520M

  • CPU: 2.90Ghz

  • GPU: 2.90Ghz

  • Citra Version (found in title bar): Citra Nightly 1369

  • Game: Monster Hunter Stories

  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (793.9 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1369 HEAD-a7b18ef
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 4000
OpenGL Version                                3.3.0
GPU Driver Version                            10.18.10.4358
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
System Region                                 [x]

Here’s some issues I found with your log that might help.

Build 10.18.10.4358

These drivers are outdated, you need to update.

download win64_15.33.48.5069.zip from https://downloadcenter.intel.com/download/28799/Intel-Graphics-Driver-for-Windows-15-33-?product=64893
direct link: https://downloadmirror.intel.com/28799/a08/win64_15.33.48.5069.zip

then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/

The other thing to do is to use the codes to increase performance(credits to blizzardy):

[60 FPS cap]
60B9F410 00000000
B0B9F410 00000000
00000030 42700000
D2000000 00000000

For 30 FPS, change 427 to 41F. You can try 417 which lowers fps even further but increases speed.

[Disable Stereoscopic 3D]
60B9F564 00000000
B0B9F564 00000000
00006B20 089F036A
D2000000 00000000

Depth in the graphics tab needs to be set to 0% for the code above to work.

Add these codes at Emulation->Cheats

Capcom for some reason set the internal fps cap to 200 which is why it’s pretty slow on Citra, combined with forced FSAA(“3D display”).

WOW this actualy work! (the code part) the speed boost is very nice xD i put it to 30fps for a balance of speed/little frameskipping Thx so much

EDIT: I found one thing if you change the “F” of 41F to A will set it in 20fps cap and each lyrics from A to F increase 2fps caps for a major control of frameskip like put it in C for 24fps cap,
the 15fps you show is too much frameskip D: in 20fps (41A) look better and great speed if needed for low pc

EDIT 2: just found the code for MH4U in compability citra page and its work so well xD and the 30fps cap code part the 41F work same as i said before 41A (20fps cap) for more speed to F

It’s easier to use like https://gregstoll.com/~gregstoll/floattohex/ and get the hex value from the “Float value” field.

Using the cheats fix my sound problem, but drops my fps to 0. Currently on an old citra mingw build. My specifications are:

CPU: i7 8700k
GPU: Geforce GTX 1050ti
Memory: 2700hz 4 gb RAM

Upload a log please: How to Upload the Log File