Monster Hunter XX/G Freeze

Issue:
The game will run at a stable frame-rate (30fps) and then suddenly a 1-2 sec freeze will occur and then the game will continue this is a constant as in it almost seems it will always appear after a set amount of time (i am using the unoffical translation CIA patch but i don’t know if that would be a problem) as i can also see Monster Hunter Generations also has this issue, i will assume my AMD GPU is the problem as i understand Citra only has OpenGL support, this issue occurs both in town and during hunts, during the freeze the audio will tear a bit but then all will be normal for sometime: It seems that the lag spike will appear every minute and 20-30 sec (tho the human element of me resetting the stop watch and putting in the number is there) this freeze has the same timing while in a hunt, i have tried changing resolutions but to no success; i thank you for your time and appreciate any help, i apologize if i provided a common problem or i did not provide enough information the log i uploaded was pretty much at the exact moment the game froze, i did not provide a screen shot as i don’t feel like that would help and timing it would be awkward, as a side note the same would happen with the Canary version of Citra i also understand u do not support MHXX but as i said the same problem is in MHG and since its the same game at its core i feel like the issues are the same, thank you again.

System Information

  • Operating System: Windows 10 64bit
  • CPU:AMD Ryzen 5 3600
  • GPU:AMD RX 580 8GB
  • Citra Version (found in title bar):1363 Nightly
  • Game: Monster Hunter XX
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (76.3 KB)

System Information for Support

Client Version                                Nightly 1363 HEAD-223bfc9
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               Radeon RX 580 Series
OpenGL Version                                3.3.1
GPU Driver Version                            19.8.2 26.20.13001.40003
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

System Information for Support

Client Version                                Nightly 1363 HEAD-223bfc9
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               Radeon RX 580 Series
OpenGL Version                                3.3.1
GPU Driver Version                            19.8.2 26.20.13001.40003
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.