Issue:
The game will run at a stable frame-rate (30fps) and then suddenly a 1-2 sec freeze will occur and then the game will continue this is a constant as in it almost seems it will always appear after a set amount of time (i am using the unoffical translation CIA patch but i don’t know if that would be a problem) as i can also see Monster Hunter Generations also has this issue, i will assume my AMD GPU is the problem as i understand Citra only has OpenGL support, this issue occurs both in town and during hunts, during the freeze the audio will tear a bit but then all will be normal for sometime: It seems that the lag spike will appear every minute and 20-30 sec (tho the human element of me resetting the stop watch and putting in the number is there) this freeze has the same timing while in a hunt, i have tried changing resolutions but to no success; i thank you for your time and appreciate any help, i apologize if i provided a common problem or i did not provide enough information the log i uploaded was pretty much at the exact moment the game froze, i did not provide a screen shot as i don’t feel like that would help and timing it would be awkward, as a side note the same would happen with the Canary version of Citra i also understand u do not support MHXX but as i said the same problem is in MHG and since its the same game at its core i feel like the issues are the same, thank you again.
System Information
- Operating System: Windows 10 64bit
- CPU:AMD Ryzen 5 3600
- GPU:AMD RX 580 8GB
- Citra Version (found in title bar):1363 Nightly
- Game: Monster Hunter XX
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
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citra_log.txt (76.3 KB)