Monster hunter XX Infinitely loading

#1

Issue:
The game is infinitely load when I try to load my character, here is the Log. https://imgur.com/9gFXVqt

I was able to play the game fine before but now it just gets stuck loading.

System Information

  • Operating System: Win 7 home premium
  • CPU: AMD Ryzen 1700
  • GPU: GTX 960
  • Citra Version (HEAD-6a54296): 439
  • Game: MHXX
  • Screenshot of Issue: It is just infinitely loading
#2

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

#4

download and test a newer citra build.

#5

I have tried the most recent build and 206 and it is still not loading.

#6

Try redumping the game.

#7

I redumped the game and its still loading.

#8

What is your current Citra version?

#9
  1. when the game was running it was smoother then the current version. But I have already tried the recent version and 206 having that as a back up and all 3 still infinitely load.
#10

It’s probably this: “It says it failed to load the user ban list https://3dbrew.org/wiki/Extdata#Shared_Extdata_0xf000000b_ubll.lst which is something dumping system archives covers”

#11

Turns out it had nothing to do with Citra emulator it was the save file that was doing it. I decided to take out the saves and start fresh to see if that would fix it and it did. So the save file corrupted sort of I think FeelsBadMan.

#12

I have the same problem with the Monster Hunter XX, it remains on the loading screen after selecting the character, and it does not give an image citra_log.txt (18.8 KB)

#13

I did not find anything wrong in your log file. Please wait for a moderator to assist.

#14

In Citra’s graphics configuration, can you try disabling Enable Hardware Shader?

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#15

I already have an image, but I’m very slow …

The game does not work for me without those active options, regarding performance

#16

Unfortunately, some GPUs (and their drivers) don’t play well with the hardware shaders feature. I believe the most you can really do is toggle it on and off when necessary while playing.

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