Most Sega Ages M2 Games Crash After Intro - Thunderblade

Most Sega Ages Games like Sega Ages Thunderblade crash AFTER the intro menu loads. Start Button triggers crash after games hangs for a few seconds. Unable to progress past the Start Screen.

System Information
Windows 10 Pro
Intel i7-4790k 4 cores
NVIDIA GeForce RTX 2070
Citra Nightly 1629
3D Thunder Blade

citra_log.txt (27.2 KB)

System Information for Support

Client Version                                Nightly 1629 HEAD-1bb2057
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce RTX 2070/PCIe/SSE2
GPU Driver Version                            456.71
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Service.FS <Error> core/file_sys/savedata_archive.cpp:OpenFile:77: Non-existing file C:\Users\%username%\AppData\Roaming/Citra/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000/00000000/data/00000001/save12.bin can't be open without mode create.
Service.FS <Error> core/hle/service/fs/fs_user.cpp:OpenFile:77: failed to get a handle for file [Wchar: /save12.bin]
Service.FS <Error> core/file_sys/savedata_archive.cpp:OpenFile:77: Non-existing file C:\Users\%username%\AppData\Roaming/Citra/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000/00000000/data/00000001/save12.bin can't be open without mode create.
Service.FS <Error> core/hle/service/fs/fs_user.cpp:OpenFile:77: failed to get a handle for file [Wchar: /save12.bin]
Service.FS <Error> core/file_sys/savedata_archive.cpp:OpenFile:77: Non-C:\Users\%username%\AppData\Roaming/Citra/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000/00000000/data/00000001/save13.bin can't be open without mode create.
Service.FS <Error> core/hle/service/fs/fs_user.cpp:OpenFile:77: failed to get a handle for file [Wchar: /save13.bin]

Try create empty text files with these names in that location. Make sure it is not save12.txt.bin, uncheck Hide extensions for known file types in Windows.

I made the files and changes as you requested. Game still crashes however.

Here is the newest crash log:
citra_log.txt (16.4 KB)

System Information for Support

Client Version                                Nightly 1629 HEAD-1bb2057
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce RTX 2070/PCIe/SSE2
GPU Driver Version                            456.71
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Try turning off Hardware Shaders in Emulation>Configuration>Graphics>Advanced tab. See if it allows you to progress past the initial crash area.

Ok. Try this. Now game just freezes on a black screen and the game hangs.

Tried again second time, and crashes.

Here is newest crash log:
citra_log.txt (32.3 KB)

System Information for Support

Client Version                                Nightly 1629 HEAD-1bb2057
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce RTX 2070/PCIe/SSE2
GPU Driver Version                            456.71
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Try dump the save file(s) from your 3DS with Checkpoint: https://citra-emu.org/wiki/dumping-save-data-from-a-3ds-console then copy them over to Citra’s side. It probably needs the proper files.

I’m helping him. I am his English assistant.

Even with a proper save dump, it still doesn’t work. save8.bin is the proper save file and it doesn’t work. We included save12.bin, save13.bin, and save14.bin as the crash log looked for it.

The game still crashes. Log remains unchanged from above.

It still does not work. Crashes

We dump save files directly from 3DS over to citra side. Still have same problem.