Msi afterburner no longer causes conflicting issues?

so if i recall correctly msi afterburner was causing citra to have some DLL error while afterburner was running in the background but now it seems to run fine with after burner running so was the conflict fixed?

The conflict is not DLLs as far as I remember, but that their GL hook left GL in a bad state sometimes.
So depending on your graphics drivers / enabled features in afterburner this will probably break Citra rendering, in the worst case even game logic.

i am running on the integrated intel gpu , going to be installing the nvidia power gpu when it arrives so i will give that a test once i have it

well i got a high end nvidia gtx 1060 running msi afterburner and it does not seem to be causing any issue with citra still.