Multiple lags, fps drops when battling or when entering houses etc

Issue: Multiple lags, fps drops when battling or when entering houses etc.
Enter a description of your issue here, in full detail.

System Information

  • Operating System: MACOS
  • CPU: INTEL CORE I7
  • GPU: INTEL IRIS PRO
  • Citra Version (found in title bar): 1762
  • Game: POKEMON OMEGA RUBY
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (126.7 KB)
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Canary 1762 HEAD-d0ca49b
Operating System                              macOS 10.15
CPU                                           Intel(R) Core(TM) i7-4770HQ CPU @ 2.20GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             Intel Iris Pro OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.
  • System configuration block 0x90000 appears to be corrupted. Please attempt the steps outlined in our FAQ https://citra-emu.org/wiki/faq/