My citra crashes after opening a game

Issue:
Enter a description of your issue here, in full detail.
When i open a game citra istantly crashes, i’m using an old version because the newest lags in any game i have

System Information

  • Operating System: Windows 10 64bit-32bit
  • CPU: AMD CUSTOM APU 0405
  • GPU: AMD CUSTOM APU 0405 4GB
  • Citra Version (found in title bar): 1200
  • Game: Pokemon Ultramoon, Pokemon alpha sapphire
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
log.txt (11.2 KB)

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https://community.citra-emu.org/t/how-to-upload-the-log-file/296

i figured out that it doesn’t crashes when opening a game with software render enabled


but it lags

Suffice to say, we don’t offer support for ancient Citra builds. If you’re experiencing issues on the latest Citra builds, then we can give you support for those issues. Please upload a log file on the latest Citra Nightly build.

log.txt (32.4 KB)

[ 7.053261] Service.FS <Info> core/file_sys/archive_selfncch.cpp:OpenRomFS:193: Unable to read RomFS
Your ROM is corrupted. You’ll need to redump your game. Please refer to our game dumping guides:

Dumping Game Cartridges
Dumping Installed Titles

Make sure your GM9 is up to date and that you have enough free storage space available on your SD-Card to perform the dump.