My Citra doesn't show the game, but plays audio


#1

I am playing Legend Of Zelda Ocarina of time but it does not show the game, only playing the audio. My gpu is supporting open gl 4.6.

My Specs:
Nvidia Geforce 940mx
8gb ddr4
DirectX 12
Intel Core i5 8250U
Windows 10

Here is my log from citra:
[ 0.000000] Frontend citra_qt/main.cpp:CheckForUpdates:473: Update check started
[ 25.797960] Frontend citra_qt/main.cpp:OnUpdateFound:486: No updates found
[ 58.488053] Frontend citra_qt/main.cpp:BootGame:612: Citra starting…
[ 59.119373] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:488: GL_VERSION: 3.3.0 NVIDIA 391.35
[ 59.120431] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:489: GL_VENDOR: NVIDIA Corporation
[ 59.120655] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:490: GL_RENDERER: GeForce 940MX/PCIe/SSE2
[ 59.326154] Loader core/loader/ncch.cpp:Load:159: Program ID: 0004000000033500
[ 59.326812] Service.FS core/file_sys/ncch_container.cpp:OpenFile:113: Failed to open C:\Users\HP\AppData\Roaming/Citra/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/0004000e/00033500/content/00000000.app
[ 59.357973] Service.CFG core/hle/service/cfg/cfg.cpp:SetPreferredRegionCode:602: Preferred region code set to 0
[ 59.358861] Service.CFG core/hle/service/cfg/cfg.cpp:SetPreferredRegionCode:610: System language 1 does not fit the region. Adjusted to 0
[ 59.445134] Service.SRV core/hle/service/sm/srv.cpp:RegisterClient:48: (STUBBED) called
[ 59.446483] Service.SRV core/hle/service/sm/srv.cpp:EnableNotification:70: (STUBBED) called
[ 59.449635] Service.APT core/hle/service/apt/apt.cpp:GetLockHandle:255: (STUBBED) called applet_attributes=0x00000000
[ 59.487801] Service.APT core/hle/service/apt/apt.cpp:NotifyToWait:234: (STUBBED) app_id=768
[ 59.491596] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:454: (STUBBED) called command=0x00000007, input_size=0x00000004, output_size=0x00000001
[ 59.492559] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:454: (STUBBED) called command=0x00000004, input_size=0x00000001, output_size=0x00000001
[ 59.512130] Service.GSP core/hle/service/gsp/gsp_gpu.cpp:AcquireRight:665: called flag=00000000 process=10 thread_id=0
[ 59.609203] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:150: Firmware hash: 0x4b1ec1487e523c5a
[ 59.609916] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:154: Structures hash: 0xd194fc96db654a27
[ 59.610546] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:159: (STUBBED) called size=0xBE0C, prog_mask=0x000000FF, data_mask=0x000800FF, buffer=0x0054CC8C
[ 59.611871] Service.DSP core/hle/service/dsp_dsp.cpp:RegisterInterruptEvents:251: Registered type=2, pipe=2, event_handle=0x0009001E
[ 59.612260] Service.DSP core/hle/service/dsp_dsp.cpp:GetSemaphoreEventHandle:176: (STUBBED) called
[ 59.612641] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphoreMask:473: (STUBBED) called mask=0x00002000
[ 59.613297] Audio.DSP audio_core/hle/hle.cpp:PipeWrite:149: Application has requested initialization of DSP hardware
[ 59.613577] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphore:274: (STUBBED) called
[ 59.617760] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphore:274: (STUBBED) called
[ 59.643050] Kernel.SVC core/hle/kernel/svc.cpp:CreateThread:750: Newly created thread must run in the SysCore (Core1), unimplemented.
[ 59.701346] Service core/hle/service/service.cpp:ReportUnimplementedFunction:162: unknown / unimplemented function ‘SetInternalPriorities’: port=‘gsp::Gpu’ cmd_buf={[0]=0x1e0080, [1]=0x19, [2]=0x1a}
[ 60.454800] Service.HID core/hle/service/hid/hid.cpp:GetGyroscopeLowCalibrateParam:342: (STUBBED) called
[ 60.710124] Service.NDM core/hle/service/ndm/ndm.cpp:SuspendScheduler:115: (STUBBED) called
[ 60.711502] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:454: (STUBBED) called command=0x00000004, input_size=0x00000001, output_size=0x00000001

Any help would be appreciated, thank you!

Oh and I do have the latest Nvidia Driver.


#2

try to change Shader Emulation from CPU to GPU (vice-versa) and/or disable/enable Accurate Hardware Shader.


#3

how do i do that?. Is it on the actual citra app.


#4

Im using the nightly build btw


#5

Can you try using the Canary build?


#6

same issue. Still won’t show the game, only playing the audio.


#7

How did you dump the game?


#8

My friend dumped his game to play it on his laptop, and then gave a copy to me


#9

Sorry, but that counts as piracy, which is not supported on these forums. You are expected to dump your own games.


#10

A post was split to a new topic: Grey Screen Issue