My Citra starts but then gets stuck at the writing loading?

Citra start and stucks:
I start the game but it gets stuck on the loading screen it freezes

System Information

  • Operating System: Windows 7
  • CPU: Dual Core
  • GPU: I don’t know
  • Citra Version (found in title bar): 1554 and previosly
  • Game: Pokemon Ultra Moon
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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https://community.citra-emu.org/t/how-to-upload-the-log-file/296

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Hi, do this:

  1. Open Citra then go to File->Open Citra Folder
  2. Open shaders folder then delete the opengl folder if it’s there
  3. Emulation->Configure... then click on Graphics on the left
  4. Click on the Advanced tab and turn on Accurate Multiplication

The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to slowly load all shaders from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.

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