My game crashes on citra on my mac

Issue:
when i play my game it crashes after sometime like 10- 20 mins
please help me
System Information

  • Operating System: mac
  • Citra Version GPLv2.0
  • Game: Pokemon omega ruby

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

citra_log.txt (520.7 KB)

System Information for Support

Client Version                                Nightly 1588 HEAD-f4e727c
Operating System                              macOS 10.15
CPU                                           Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
Graphics API                                  OpenGL 4.1
Graphics Renderer                             AMD Radeon Pro 555X OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Nightly 1588 added a change that broke compatiblity with older MacOS versions, but made it compatible with newer MacOS versions. You should use Nightly 1587 instead of Nightly 1588 on your MacOS version:
Download citra-osx-20200707-bd7ee8c.tar.gz from Release nightly-1587: Common: remove a mod from AlignUp (#5441) · citra-emu/citra-nightly · GitHub
Extract it and then run the citra-qt executable found inside of the extracted folder.

Let us know if that solved the issue.