My game freeze(Pokemon X)

Issue:
Enter a description of your issue here, in full detail.
It crashed my PC in the middle of the game (Pokémon X), and when it loaded back up, I went back into the game, loaded the save, and suddenly the audio was gone. I didn’t pay much attention to it until I tried to catch a Pokémon in the game, and it froze, with the FPS at 0, and it’s not just happening with that, it’s happening with other actions too, and it can’t progress beyond that battle

System Information

  • Operating System:

  • CPU: AMD Ryzen 5 3400G with Radeon Vega Graphics 3.70 GHz

  • GPU: NVIDIA GeForce GTX 1650

  • Citra Version (found in title bar):

  • Game: pokemon x

  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296
citra_log.txt (33.4 KB)

System Information for Support

Client Version                               Nightly 2005  HEAD-7931aac
Operating System                             Windows 10 Version 22H2 (Build 19045.3448)
CPU                                          AMD Ryzen 5 3400G with Radeon Vega Graphics     | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce GTX 1650/PCIe/SSE2
GPU Driver Version                           537.34
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

System Information for Support

Client Version                               Nightly 2005  HEAD-7931aac
Operating System                             Windows 10 Version 22H2 (Build 19045.3448)
CPU                                          AMD Ryzen 5 3400G with Radeon Vega Graphics     | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce GTX 1650/PCIe/SSE2
GPU Driver Version                           537.34
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

System Information for Support

Client Version                               Nightly 2005  HEAD-7931aac
Operating System                             Windows 10 Version 22H2 (Build 19045.3448)
CPU                                          AMD Ryzen 5 3400G with Radeon Vega Graphics     | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce GTX 1650/PCIe/SSE2
GPU Driver Version                           537.34
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [ ]
Shader JIT                                   [ ]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

System Information for Support

Client Version                               Nightly 2005  HEAD-7931aac
Operating System                             Windows 10 Version 22H2 (Build 19045.3448)
CPU                                          AMD Ryzen 5 3400G with Radeon Vega Graphics     | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce GTX 1650/PCIe/SSE2
GPU Driver Version                           537.34
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [ ]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Don’t use save states when loading your progress, use your in-game save file instead. Save states are not meant to be used beyond single gaming sessions.