My problem with the CPU.
The first thing I want to write - I use a translator languages(sorry for my grammatical errors and errors in the construction of sentences) .
I don’t have a gaming computer,I know that.But the fact that my computer is capable of a good job citra-I’m sure.
Usually in ORAS/Sun and Moon I have very low fps.
In some places I have stable fps (30).But when I visit locations where very many details my fps falls to 5.
It’s just awful.
However, when I looked at the task Manager I saw that citra uses only 30% of my cpu(with cpu everything is normal,I tested it in bf4 and the game used all available memory of the processor).
Conclusion: Citra does not use at least 70% of my cpu memory,I have tried many methods:
Put high performance on the PC.
Put a high priority citra.
When I change the resolution of the game fps does not change.
I did a simple test-run 3 applications running the game and they showed me the same fps.Already on the 4th run of fps began to fall.
I realized that if citra used all the memory,it would have worked 3 times faster,and that would have been good for me.
I don’t know what to do with it,for 2 years this problem.
Also, the problem with GPU render (it just crashes), but the function is still in early access so I do not require anything from it.
- Operating System: Win 10
- CPU: AMD Phenom II x4 850 3.3GHz 4 cores
- GPU: AMD Radeon R9 200 Series (2048mb)
- Citra Version::last nightly build
- Game: POKEMON ULTRA SUN/MOON & ORAS!
CODE:I’m not sure you need a code.But if you still need it I will drop it in the comments.