Hello, I’m trying to do a script to click on a part of the touch screen to avoid switching between gamepad and mouse in Zelda OOT.
My script use image recongnition to find the right button and I will asign a pad button do do the script.
The problem is that Citra does not seems to support pyautogui. Do you have I idea how I can do that? Here is ma Python code for testing.
Recherche puis clic bouton Item
itemLoc = pyautogui.center(pyautogui.locateOnScreen (‘item.png’, confidence=0.5))
- Operating System: Windows 10
- CPU: AMD FX 8350
- GPU: Geforce 660ti
- Citra Version (found in title bar): Nightly 1203
- Game: Zelda OOT 3D
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just use joytokey and map the button with a mouse click + coordinates of the mouse, im using it so that when i click L2 or ZL it clicks the ocarina and R2 or ZR to click items, select to view mode, and R analog to click I and II buttons
Hoo I don’t knew Joy2Key could do that, wil give it a try. Can it do image recognition too? Because I’m playing on different layout (portrait via moonlight when not a home and landscape when at home)
so youre playing on mobile
I’m playing on PC through my mobile with a ps3 pad
Just tried, it does not works. The click is made on the return to desktop button. I think the fact that I use Nvidia Gamestream mess something with resolution and mouse coordinates
that’s not a very practical idea, there are better ways to do that, either by finding the addresses of those buttons and call them or by sending a click event to the buttons position on screen.
I have no idea how to do that I wanted to made an image recognition to be able to change screen configuration, but even without that, just click at a fixed position on screen, it does not work.
Hello. I’ve done a few tests and it’s not working with joy2key, it does not click the right place. Maybe because double screen or maybe because of streaming.
Anyway it’s not a solution for me because sometimes I stream 1080p and sometimes 360 or 480 (network issues in train and tramway), so the mouse coordinates changes.
It would be a good feature for citra to assign tactile screen zone to key
It may be easier by using AHK, for instance this simply code (source) works just fine on citra:
x := ;place your desired coordinates in these two variables.
mousegetpos, start_x, start_y
mouseclick, left, %x%, %y%, 1, 0
mousemove, %start_x%, %start_y%, 0
and you can get the windows x,y,w,h with this function:
now you can know the windows coordinates before sending the click event and properly calculate the desirable click position (i guess).
That’s what I have done just have two scripts one for 720p and one for 1080p.
When streaming at 360 or 480, the real resolution is 720p