[NetWork Issue]Momotarou_Dentetsu_2017-Tachiagare_Nippon!

After matching setting of local network battle.
Frieze with shuffle.
There seems to be an error in communication of user information.

System Information

  • Operating System: Windows 10 x64 1803
  • CPU: Intel Core i7-4771 CPU @ 3.50GHz
  • GPU: NVIDIA GeForce GTX 1070
  • Citra Version (found in title bar): #762
  • Game: Momotarou_Dentetsu_2017-Tachiagare_Nippon!!
  • Screenshot of Issue (include the full Citra window including titlebar):

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from what i understood you were trying to play locally with other people?
if so, local play for this game uses download play which hasn’t been implemented on citra yet.

1PC on 2 Citra Client Network test.
ローカル通信で対戦!=Battle in local network!

There are three patterns in the network form on the 3DS system,

  1. Local communication [Play with people who have the same software]
  2. Local communication [download add-on for local play from Nintendo network]
  3. Network [WAN] communication

In this game, 3 WAN side communication is not supported.
It is only 1 and 2.

Citra implements the “local network” function in 1 above.

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it should work then.
but are you trying to play on the same computer?

trying to network test play on the same computer.

Are you doing similarly to this:

It also becomes uncontrollable on the way.
Problem on Citra side.

any more details?

It also becomes uncontrollable on the way.

what do you mean by that?

The button input and touch are not reflected.

In addition, resetting in this state and entering local network [1] again causes Citra to crash.

0:00-0:40 port mapping bug.(need to re-imput the port)
1:15-1:40 button input and touch are not reflected.
2:00-2:20 Citra crashes when trying to join the network after restarting the game.

you could submit your issue with all of those details (don’t skip any) on:

also remember to include your log after doing that.

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