New Super Mario Bros. 2 Driver Timeout Crashing while entering a World

Starting a Game, works fine, select file select still works fine, but when i enter a world (like 1-2) it crashes the driver or sometimes with driver timeout and completed Crashed

Is there a way to fix it? PS3 and Other Emulator works really no problem.

Using AMD Radeon 20.2.2 and the Radeon Adralin 22.5.1

System Information

Operating System: Windows 10
CPU: i5 6500
GPU: AMD RX ™ 480 Graphics
Citra Version (found in title bar): Citra Canary 2257
Game: New Super Mario Bros. 2

Using AMD Radeon 20.2.2 and the Radeon Adralin 22.5.1

citra_log.txt (26.7 KB)

System Information for Support

Client Version                               Canary 2257   HEAD-81ed9f9
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.1
Graphics Renderer                            Radeon (TM) RX 480 Graphics
GPU Driver Version                           20.2.2 26.20.15019.19000
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [ ]
Shader JIT                                   [x]
System Region                                2
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • Please enable the Vsync option if you are experiencing screen tearing.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.
  • You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files. https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/

Still Issues:

citra_log.txt (55.3 KB)

System Information for Support

Client Version                               Canary 2257   HEAD-81ed9f9
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.1
Graphics Renderer                            Radeon (TM) RX 480 Graphics
GPU Driver Version                           20.2.2 26.20.15019.19000
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [ ]
Shader JIT                                   [x]
System Region                                2
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • Please enable the Vsync option if you are experiencing screen tearing.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.
  • You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files. https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/

weird, mine is 100% CPU clock, maybe the Bot is broken?

New Canary 2258 is here, same issue

citra_log.txt (14.5 KB)

No game was booted in your log. If you are experiencing a crash then do not open citra again until after you posted the log as it gets purged when you reopen citra.
For more information, see How to Upload the Log File

wrong log text

citra_log.txt.old.txt (26.7 KB)

System Information for Support

Client Version                               Canary 2258   HEAD-b9ea161
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.1
Graphics Renderer                            Radeon (TM) RX 480 Graphics
GPU Driver Version                           20.2.2 26.20.15019.19000
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                2
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Please enable the Vsync option if you are experiencing screen tearing.
  • You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files. https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/

VSync enabled, same issue

citra_log.txt.old.txt (49.4 KB)

i want to someone checking on a real person instead bot lmao

System Information for Support

Client Version                               Canary 2258   HEAD-b9ea161
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.1
Graphics Renderer                            Radeon (TM) RX 480 Graphics
GPU Driver Version                           20.2.2 26.20.15019.19000
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                2
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Please enable the Vsync option if you are experiencing screen tearing.
  • You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files. https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/

Please update your drivers to the latest available here: https://www.amd.com/en/support/graphics/radeon-400-series/radeon-rx-400-series/radeon-rx-480

its working, but still lags spikes tho on higher resolution and while loading lagging too

citra_log.txt (201.3 KB)

System Information for Support

Client Version                               Canary 2258   HEAD-b9ea161
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            Radeon (TM) RX 480 Graphics
GPU Driver Version                           22.8.2.220819
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                2
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.