Hello! This is my HD texture pack page for NSMB2
This was initially just planned as a quick and easy GUI pack (no tiles / level textures), just to test things out and learn how to use the upscale models.
This pack was initially just a GUI mod. But eventually I upscaled the overworld textures, as well as the intro.
Update 0.9.9 Textures for level backgrounds, as well a most 3D models are also included
I do not plan to add any more substantial updates, and I do not plan to add level textures. Because of the way the game code renders the 2D levels, it is impossible right now to dump the level textures.
Most of the textures were upscaled using Cupscale and various ESRGAN models. For some few exceptions, some additional adjustments were made in Gimp. For even fewer exceptions, were the model upscale was completely broken, the texture was redone using additional resources. 99% of the source material are the dumped textures.
- and probably some others
You can find what models on each texture by looking at the filename. I left original filename exported by Cupscale in order to better document my process. Citra only looks at the first part of the filename, it ignores the 2nd part
Full album here:
- Launch Citra
- Right-click on “New Super Mario Bros. 2” and select “Open Custom Texture Location”
- Extract the archive in the folder that just opened
- Make sure that “Use Custom Textures” is enabled (in Emulation → Configure → Graphics → Enhancements tab)
- Launch game and