New Super Mario bros. 2 works now but freezes and lagsspikes

Issue:
New Super Mario bros. 2 works now but freezes and lagsspikes

System Information

  • Win 10:
  • i5 6500:
  • AMD RX 480
  • canary 2303 and nighly 1798
  • Game: New Super Mario bros. 2

citra_log.txt (19.3 KB)

now i want a real supporter instead a shitty bot, im going to crazy

System Information for Support

Client Version                               Nightly 1798   HEAD-67c4b87
Operating System                             Windows 10 Version 2009
CPU                                          Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            Radeon (TM) RX 480 Graphics
GPU Driver Version                           22.10.2.221017
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                2
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.
  • Please enable the Vsync option if you are experiencing screen tearing.
  • You are using open source system files for Mii data. This will appear as your Mii having broken graphics, but will not affect the stability of the game. In order to resolve this, please refer to our guide on dumping system files. https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/

Please update to the latest (optional) GPU driver available: https://www.amd.com/en/support/graphics/radeon-400-series/radeon-rx-400-series/radeon-rx-480