New updates messed with my Fire Emblem game?

So it wasnt until after the last two updates that my FE game started making all the sprite work look crusty.
This only seems to affect the sprite work as the models and gameplay seems to be fine but its still a awful issue to have in this FE echo’s

System Information

  • Operating System: Windows 11
  • CPU: Ryzen 5
  • GPU: NVIDIA Geforce RTX 3060
  • Citra Version (found in title bar): 1965
  • Game: Fire Emblem Echos: Shadows of Valentia
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (15.3 KB)

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Hmmm, the units look fine on my end (the tutorial battle anyways). Please try out an older Citra build to see if this is indeed a regression though:
Download citra-windows-mingw-20230731-3fedc68.7z from Release nightly-1959 · citra-emu/citra-nightly · GitHub
Extract using winrar or 7zip, then launch the citra-qt(.exe) found inside of the extracted folder.