No Sound in Pokemon X, Alpha Saphire & Ultra Sun

Issue:
I’ve dumped all of my Pokemon games with Braindump and when trying to play them with Citra, there’s no Sound. I know that the Sounds are included in the dump, as I got Audio to work with a very old build of Citra, where Performance was really bad (2 FPS at most + crashed in menu)
I don’t know whether it’s just an issue with Pokemon, as I heavn’t gotten the time yet to try other games…
One thing to note too is, I’ve already tried both sdl2 and qubeb as Output Engine and Switching between LLE and HLE did not make a difference, except for the fact that changeing between different output engines while emulating made a a short electronicy sound (like unplugging a cable)

System Information

  • Operating System: Windows 10
  • CPU: i7 8700K
  • GPU: Nvidia GTX 1080Ti (Asus Strix)
  • Citra Version (found in title bar): 1272 (Nightly) & 1361 (Canary)
  • Game: Pokemon X, Pokemon Alpha Saphire, Pokemon Ultra Sun
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (1.2 MB)

System Information for Support

Client Version                                Nightly 1272 HEAD-186ffc2
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 1080 Ti/PCIe/SSE2
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 2

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • LLE Audio is designed for debugging purposes. Using this option will slow down your game. Try changing to HLE audio.

System Information for Support

Client Version                                Nightly 1272 HEAD-186ffc2
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 1080 Ti/PCIe/SSE2
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 2

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • LLE Audio is designed for debugging purposes. Using this option will slow down your game. Try changing to HLE audio.

Nvm. My dumps of my Pokemon Games were just bad. Having dumped the games via the Citra guide with GodMode9 and now everything is working fine…
So, if anyone has this issue as well, try dumping the games with GodMode9 as .3ds Files and NOT with Braindump as .cxi files!