Ocarina of Time 3D 0 fps 100 speed

Issue:
Enter a description of your issue here, in full detail.
Ocarina of Time 3D freezed when i talked to an NPC.

System Information

  • Operating System: Windows 10
  • CPU:
  • GPU:
  • Citra Version (found in title bar): Citra Nightly 1697
  • Game: TLOZ: Ocarina of Time 3D
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (14.1 KB)
In order to save a copy of the log, follow this guide: [citra_log.txt|attachment]
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

System Information for Support

Client Version                                Nightly 1697 HEAD-b3cab3c
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce 910M/PCIe/SSE2
GPU Driver Version                            425.31
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from NVIDIA’s website. Download Drivers | NVIDIA

Please see if the error also occurs when not using Save States.

If that is the case, try turning off Accurate Multiplication in Emulation>Configuration>Graphics>Advanced Tab.