hi guys, first game im playing with cintra. im running ocarina of time, graphic are very nice except for everyting related to the pop up text that dont seem to upscale with the current resolution. text look like if it was 320 x120 resolution while in game graphic is 1600x960 Any idea ?
texts are typically stored as bitmaps meaning they are not affected by the resolution of the output. scaling them up merely makes them more pixelated. It would take a texture upscaling algorithm to make them look better but thats on hold until more of the gpu is implemented.