Issue:
Sometimes, my Omega Ruby will go down to 0 FPS and the game freezes on a black screen whenever something has to be loaded, like after the intro, or walking through doors to new areas. I added HD texture packs and cheats to remove outlines but I tested with and without both of these and it still happens. Not sure what to do.
System Information
Operating System: Microsoft Windows 11 Home
CPU: 13th Gen Intel i9-13950hx
GPU: NVIDIA GTX 4080 Laptop GPU
Citra Version (found in title bar): Citra Nightly 1999
Game: Pokemon Omega Ruby
Screenshot of Issue (include the full Citra window including titlebar):
Client Version Nightly 1999 HEAD-60d815f
Operating System Windows 11 Version 22H2 (Build 22621.2283)
CPU 13th Gen Intel(R) Core(TM) i9-13950HX | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
GPU Driver Version 532.10
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
Client Version Nightly 2000 HEAD-50f22d1
Operating System Windows 11 Version 22H2 (Build 22621.2283)
CPU 13th Gen Intel(R) Core(TM) i9-13950HX | AVX2 | FMA
Graphics API Unknown (?)
Graphics Renderer ?
GPU Driver Version ?
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
this fixed it: using citra 1392 and my omega ruby has been running really well, with only small FPS drops when something just loads in, only for a second or two. hope this can help others!
yes, both. tried literally everything possible that was recommended on the support forums, youtube, etc. this was the only fix unfortunately, but at least I get to play on my pc finally. thanks for the possible solution tho!
The reason why that old Citra build is working for you is because that’s a Citra build from before Custom Textures was implemented. The reason you are crashing on newer Citra builds is because you’re using faulty custom textures. Disable them, and you’ll be fine.
already stated that I tried with and without the texture packs on the 1999 and 2000 (vulkan and opengl) version and the issue still persisted, but thanks for trying to help.