Issue:
Enter a description of your issue here, in full detail.
When I open my game with Citra Nightly, pokemon ultra moon and then after a short time, I go in the grass to fight pokemons but then I get 2% speed and 4000 ms.
System Information
- Operating System: Windows 11
- CPU: Intel(R) Core™ i5-10400 CPU @ 2.90 GHz
- GPU: NVIDIA GeForce GTX 1660 SUPER
- Citra Version (found in title bar): Citra Nightly 1748
- Game: Pokemon Ultra Moon
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (4.0 KB)
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296
The log file is incomplete. Make sure you follow the steps carefully:
- Open Citra, then go to
File>Open Citra Folder
(Citra>Open Citra Folder if on MacOS) and open up the log
folder. Now keep that open in the background.
- Launch your game and encounter the problem; crash/slowdown/glitch and close Citra if it doesn’t do so by itself. Do not restart Citra as that will wipe the log of important information!
- Now upload the log file in this chat.
Alright, I just did so here’s the log file.
citra_log.txt (35.9 KB)
System Information for Support
Client Version Nightly 1749 HEAD-2fc7def
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
GPU Driver Version 511.23
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [ ]
System Region 1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Please enable the Vsync option if you are experiencing screen tearing.
- The CPU Clock percentage is not 100%. You may experience unexpected game speed.
- You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.
I enabled the Vsync, put the clock speed to 100% and disactivated cheats.
Here is the log file.
citra_log.txt (32.8 KB)
System Information for Support
Client Version Nightly 1749 HEAD-2fc7def
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
GPU Driver Version 511.23
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [ ]
System Region 1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
Please test without the use of Save States. Save States shouldn’t be used as a replacement for in-game save files or as troubleshooting tools as they are very unstable in comparison.
It’s because I need to use save states or else my game won’t save. I don’t know why but when I open Citra my game isn’t there like the menu when you see your game name, your compatibility and everything. I need to manually go in my folders and open it and It starts my game but with nothing in it like It didn’t save so I need to use save states because I don’t know how else to save my game
Ah, did you perhaps originally transfer those save states from another Citra version/instance to your current one? This is sounding a lot like the issue that occurs when trying to load a save state on a Citra version/instance other than the one that it was created on.
Wait, no but how do I transfer my save from Citra’s nightly 1748 to 1749