Issue:
I keep getting the OpenGL 3.3 error. I have an intel HD 3000 graphics card
System Information
- Operating System: Windows 8.1
- CPU: Intel® Core™ i3-2328M CPU @ 2.20GHz (4CPUs), ~2.2GHz
- GPU: Intel® HD Graphics 3000
- Citra Version (found in title bar): Citra Nightly 1282
- Game: Pokemon Sun
- Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
citra_log.txt (8.8 KB)
System Information for Support
Client Version Nightly 1282 HEAD-bb776e2
OpenGL Vendor Intel
OpenGL Renderer Intel(R) HD Graphics 3000
OpenGL Version 3.1.0
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Hardware Shader, Geometry Shaders [x]
Enable Shader JIT [x]
System Region -1
Here’s some issues I found with your log that might help.
- Your GPU hardware only supports OpenGL version 3.1.0. Citra requires OpenGL 3.3.0 and above. https://citra-emu.org/wiki/faq/
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
tywald
#3
Intel HD 3000 only supports up to OpenGL 3.1 on Windows.
Your computer is due for an upgrade, that CPU is 7 years old now 