OpenGL not working but Software does

Issue:
everytime that i use OpenGL it doesn’t load the game but the sound plays in the background but when i put it to software it works but runs on 3fps

System Information

  • Operating System: Windows 10 Home
  • CPU: AMD Ryzen 7 5800x 8-Core Processor GHz
  • GPU:NVIDIA GeForce RTX 3060
  • Citra Version (found in title bar):
  • Game: Mario and Luigi - Superstar Saga and Bowsers Minions
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (895 Bytes)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

No game was booted in your log. If you are experiencing a crash then do not open citra again until after you posted the log as it gets purged when you reopen citra.
For more information, see How to Upload the Log File

citra_log.txt (12.5 KB)

System Information for Support

Client Version                               Nightly 1970  HEAD-66404a6
Operating System                             Windows 10 Version 22H2 (Build 19045.3324)
CPU                                          AMD Ryzen 7 5800X 8-Core Processor              | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce RTX 3060/PCIe/SSE2
GPU Driver Version                           536.99
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Please retry on the latest Citra Nightly build.