Hey there everyone!
I have a performance issue with my dump of SM Odyssey. I have very slow speed and low FPS with a decently powerful PC.
My specs are:
-i7-8700k (Yes, overclocked to 5GHz)
-EVGA RTX 2070 XC Ultra (Overclocked)
-16 GB RAM
I believe these specs are decent enough to run the game smoothly. However, the issue I have is when playing, the speed of the game will chug to 43% or lower and when it happens, its practically unplayable. If I move the camera to the ground, the speed raises to 100% and it plays smoothly. Obviously I can’t play the game this way so I’ve changed multiple graphical settings, re-dumping of Odyssey, re-install of yuzu, used both canary and nightly builds, and I get the same result.
I realize its not going to be perfect however I thought it would have better performance. I also read somewhere briefly about Turing GPUs but the video was outdated and pointed to using quite an old version of yuzu so I didn’t pursue it. I’ve checked usage for my GPU and it sits around 46% usage peak but mostly runs around 40% usage consistently.
These are what I’ve done to try and help:
-Adjusted and Disabled the Limit Speed Percent (I did this thinking it was holding itself back somehow)
-Enabled/Disabled Use disk shader cache
-Enabled/Disabled Use accurate GPU emulation
-Enabled/Disabled Use asynchronous GPU emulation
-Enabled/Disabled Force 30 FPS mode
-Adjusted Internal Resolution from Native to 1440p
-Adjusted the Profile to Docked and Handheld modes
-Tried more aggressive overclocks on my hardware with extremely minor (if any) boost to performance
-Set Priority of yuzu.exe to High in Task Manager
Maybe I’m out of options until the emulator is more optimized, but if there is something I’m missing please let me know and I will try it.
I appreciate the help!