i see performance issue (17 FPS top) with Luigis Mansion 2.
is there anything i can do to get better performance ? is there any mods ? or multi core support that need to be enabled ?
- Operating System: Win10 x64
- CPU: Intel Core i5-8350U
- GPU: Intel UHD Graphics 620
- Citra Version (found in title bar): canary 1825
- Game: Luigis Mansion 2.
- Screenshot of Issue (include the full Citra window including titlebar):
citra_log.txt (474.3 KB)
System Information for Support
Client Version Canary 1825 HEAD-e1eca22
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-8350U CPU @ 1.70GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) UHD Graphics 620
GPU Driver Version 22.214.171.12436
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
Accurate Multiplication doesn’t help.
Try underclock Citra in the System tab to 25% or so.
Also do this:
- Open Citra then go to
File->Open Citra Folder
shaders folder then delete the
opengl folder if it is there.
Emulation->Configure... then click on
Graphics on the left
- Click on the
Advanced tab and turn on
Disk Shader Cache currently has a bug when
Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.
Luigi’s Mansion 2 is one of the most difficult games to emulate on Citra right now.
done it all and it actually gotten worse the game stack after loading first image.
i have seen this vid and i thought citra is already in a more stable state … :
There is a chance for crashing when you change the CPU clock in Citra. I will let you know when the game runs very good on Citra.