Poké Finder not working in Ghost Trial USUM

Issue:
When taking a picture of the ghost Pokemon (with the poke finder) in the ghost trial it fails to initiate the battle. I am stuck on the first one which is a gastly.

System Information

  • Operating System: Mac OS 11.2.3
  • CPU: M1 Mac Chip
  • GPU: Mac M1
  • Citra Version (found in title bar): 1707
  • Game: Pokemon Ultra Sun
  • Screenshot of Issue (include the full Citra window including titlebar): If needed, I can take a screen recording. Otherwise a screenshot does not relate to this issue.

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

Save copy:
citra_log.txt (246.8 KB)

System Information for Support

Client Version                                Nightly 1707 HEAD-a2f34ea
Operating System                              macOS 11.2
CPU                                           VirtualApple @ 2.50GHz
Graphics API                                  OpenGL 4.1
Graphics Renderer                             Apple M1
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • Please enable the Vsync option if you are experiencing screen tearing.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

Accurate multiplication does not work with apple M1 chips. Game are only playable with this turned off.

Vsync is irrelevant and once again unusable in M1 chips.

Clock percentage is higher to counteract the above issues.

System Information for Support

Client Version                                Nightly 1707 HEAD-a2f34ea
Operating System                              macOS 11.2
CPU                                           VirtualApple @ 2.50GHz
Graphics API                                  OpenGL 4.1
Graphics Renderer                             Apple M1
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • Please enable the Vsync option if you are experiencing screen tearing.
  • The CPU Clock percentage is not 100%. You may experience unexpected game speed.

Upload your save file to like Dropbox then link it here and give steps how to reproduce the issue.

Worst case you need to transfer your save to your Nintendo 3DS and do this “Poké Finder” thing there then transfer back to Citra.

I transferred back to the 3DS, progressed past that point and it worked fine. Thanks for the help!

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