Pokemom OmegaRuby Error

I get this erro and dont know why. The game start to lag and i get this errors.
Im using Bleeding Edge.

[ 88.459637] Service.NWM core\hle\service\nwm\nwm_uds.cpp:BeginHostingNetwork:474: An UDS network has been created, but broadcasting it is unimplemented.
[ 90.923926] Service.NWM core\hle\service\nwm\nwm_uds.cpp:DestroyNetwork:507: called
[ 90.924345] Service core\hle\service\service.cpp:HandleSyncRequest:95: unknown / unimplemented function ‘SetProbeResponseParam’: port=nwm::UDS, cmd_buff[1]=0x321F00, cmd_buff[2]=0x20000
[ 90.926095] Service.NWM core\hle\service\nwm\nwm_uds.cpp:BeginHostingNetwork:474: An UDS network has been created, but broadcasting it is unimplemented.
[ 92.309967] Service.NWM core\hle\service\nwm\nwm_uds.cpp:DestroyNetwork:507: called
[ 92.310792] Service core\hle\service\service.cpp:HandleSyncRequest:95: unknown / unimplemented function ‘SetProbeResponseParam’: port=nwm::UDS, cmd_buff[1]=0x321F00, cmd_buff[2]=0x20000
[ 92.312365] Service.NWM core\hle\service\nwm\nwm_uds.cpp:BeginHostingNetwork:474: An UDS network has been created, but broadcasting it is unimplemented.
[ 94.311819] Service.NWM core\hle\service\nwm\nwm_uds.cpp:DestroyNetwork:507: called
[ 94.312239] Service core\hle\service\service.cpp:HandleSyncRequest:95: unknown / unimplemented function ‘SetProbeResponseParam’: port=nwm::UDS, cmd_buff[1]=0x321F00, cmd_buff[2]=0x20000
[ 94.314654] Service.NWM core\hle\service\nwm\nwm_uds.cpp:BeginHostingNetwork:474: An UDS network has been created, but broadcasting it is unimplemented.
[ 94.987106] Service.NWM core\hle\service\nwm\nwm_uds.cpp:DestroyNetwork:507: called
[ 94.987533] Service core\hle\service\service.cpp:HandleSyncRequest:95: unknown / unimplemented function ‘SetProbeResponseParam’: port=nwm::UDS, cmd_buff[1]=0x321F00, cmd_buff[2]=0x20000
[ 94.989845] Service.NWM core\hle\service\nwm\nwm_uds.cpp:BeginHostingNetwork:474: An UDS network has been created, but broadcasting it is unimplemented.
[ 96.391212] Service.NWM core\hle\service\nwm\nwm_uds.cpp:DestroyNetwork:507: called
[ 115.217106] Service core\hle\service\service.cpp:HandleSyncRequest:95: unknown / unimplemented function ‘SetProbeResponseParam’: port=nwm::UDS, cmd_buff[1]=0x321F00, cmd_buff[2]=0x20000
[ 115.218854] Service.NWM core\hle\service\nwm\nwm_uds.cpp:BeginHostingNetwork:474: An UDS network has been created, but broadcasting it is unimplemented.

normal stuff, citra is not optimized yet and currently only powerful cpus can run omega ruby at high speed.

the log you provided does not provide anything that indicates the game is not working.

The game works. But in the “world area” he lags like hell. Inside areas like houses he doesn’t lag so mutch.

These can be ignored, the errors are only useful for debugging certain functions / developers.

Like @RavenHome said, Citra is still in it’s early days and most games don’t run at full speed even on the best computers. Citra also requires high single-core performance. If your CPU is under 1800 on this graph (https://www.cpubenchmark.net/singleThread.html), your experience with Citra won’t be enjoyable.

Thx for your time and help guys.