Pokemon Alpha crashes on opening

Issue:
Enter a description of your issue here, in full detail.

System Information

  • Operating System:
  • CPU:
  • GPU:
  • Citra Version (found in title bar):
  • Game:
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296citra_log.txt (12.4 KB)

System Information for Support

Client Version                                Nightly 1623 HEAD-a576eb6
Operating System                              Windows 10 (10.0)
CPU                                                   Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             ?
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

citra_log.txt (12.4 KB)

Still not working

System Information for Support

Client Version                                Nightly 1623 HEAD-a576eb6
Operating System                              Windows 10 (10.0)
CPU                                                   Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             ?
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Go to citra>file>open citra folder. Then go into the shaders folder and delete the opengl folder if it’s there as well as activate Accurate multiplication.
There’s currently a bug in the disk shader cache when accurate multiplication is turned off, causing it to endlessly compile shaders untill you crash on start-up.

1 Like

citra_log.txt (11.7 KB) Help me bot

citra_log.txt (10.0 KB)

System Information for Support

Client Version                                Nightly 1623 HEAD-a576eb6
Operating System                              Windows 10 (10.0)
CPU                                                   Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 660/PCIe/SSE2
GPU Driver Version                            436.02
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.