Issue: Pokemon AS games stopped working
Enter a description of your issue here, in full detail.
Was able to play pokemon AS normally the night before on 1737. When i went to play the next day with 1738 it loaded in with black bars on the right side then stopped loading at all. could still hear and move around but coudnt see. sometimes it would just crash completely or do the thing with the bars again but the black scren is most common
System Information
Operating System: Windows 10 home 21H2 64 bit
CPU: Intel(R) Core™ i5-8250U CPU @ 1.60GHz
GPU: Intel(R) UHD Graphics 620
Citra Version (found in title bar): nightly 1740
Game: pokemon Alpha Sapphire
Screenshot of Issue (include the full Citra window including titlebar):
Client Version Nightly 1740 HEAD-2670b95
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) UHD Graphics 620
GPU Driver Version 24.20.100.6344
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [ ]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Client Version Canary 2015 HEAD-7b05612
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i3-7020U CPU @ 2.30GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 620
GPU Driver Version 26.20.100.7372
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Client Version Nightly 1740 HEAD-2670b95
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) UHD Graphics 620
GPU Driver Version 23.20.16.4973
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [ ]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
i figured it was out of date, i tried the link you said but the driver is restricted by the manufacturer(lenovo) i looked but i cant find it on the website so im at a loss. i have the Yoga 730-15IKB laptop
In my case, I’m actually running Windows 11 (even though the log file says 10 for some reason). Also, I can select a language before I get a black screen and Citra crashes.
EDIT: I updated my GPU driver and I’ve gotten games to load in. However, they eventually freeze on an image. I can still hear my button inputs, though
Client Version Nightly 1740 HEAD-2670b95
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-6400T CPU @ 2.20GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 530
GPU Driver Version 26.20.100.7156
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
i went to the lenovo page and updated my rivers and the games no longer fail to boot but now all the ones that work have black bars on the right third of the screen and the whole screen occasionally flickers, not sure what to do now, it does the same on AS UM and X
Client Version Nightly 1740 HEAD-2670b95
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) UHD Graphics 620
GPU Driver Version 26.20.100.6913
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [ ]
I did not find anything wrong in your log file. Please wait for a moderator to assist.