Pokemon games black screen

when i play pokemon alpha sapphire on hardware renderer the game s screen becomes black and when i disable hardware renderer
the game works but it becomes 1-2 fps only is it because i have only
1.95 gb of 4gb ram usable with a good gpu?

System Information

  • Operating System: windows 7 ultimate x64
  • CPU: amd a8-5500B APU
  • GPU:amd raedon hd 7560D
  • Citra Version (found in title bar):
  • Game: pokemon alpha sapphire (but it also happens with other pokemon games)
  • Screenshot of Issue (include the full Citra window including titlebar):
    with hardware rendererpokemon%20alpha%20saphirre
    without hardware rendererpokemon%20as

Diagnostic Log
citra_log.txt (48.5 KB)

In order to save a copy of the log, follow this guide:

System Information for Support

Client Version                                Nightly 1281 HEAD-a11bc03
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               AMD Radeon HD 7560D
OpenGL Version                                3.3.1
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [ ]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             [ ]
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

enabling hardware shader and its options makes it worse for me seepokemon2

Your GPU driver is outdated.

so what should i do and how did you know?

from your log.

download the latest driver available for your GPU from AMD’s website.

Get the Crimson drivers: https://www.amd.com/en/support/apu/amd-series-processors/amd-business-class-quad-core-a8-series-apu-for-desktops/a8-5500b

You might need to use DDU first: https://www.guru3d.com/files-details/display-driver-uninstaller-download.html