Pokemon Moon freezing just halfway through intro

I tried playing Pokemon Moon on both the canary and nightly builds, but either way it freezes during the intro.

I was playing on Windows 10 with an Intel Core i3-7130U CPU @ 2.7GHz

(Log for nightly)
citra_log.txt (5.8 KB)

(Log for canary)
citra_log.txt (12.2 KB)

I’m not sure if I needed the log info for both, but I’ll do both just in case.

System Information for Support

Client Version                                Nightly 1282 HEAD-bb776e2
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Disable ‘Enable Hardware Shader’ before launching your game.

Thank you! It works just fine now.

thank you very much, you saved my vacation