Pokemon mystery dungeon crashes before it gets to the title screen

Issue:
so i was playing a bit of this game and it was running almost perfect (80% is perfectly fine for me) after i realized i messed up i closed out without saving the game hoping to restart the game i load up the game again i noticed a few textures were either misplace or gone (half of oshawott was rainbow textured as an example) i tried restarting it again and now it can only run up to the 3 rings before everything stops and dosent respond (the screenshot is what i see untill it gose blank)

System Information

  • Operating System: windows 10 64-bit
  • CPU: AMD A4-4020 Richland 32nm texhnology
  • GPU: S24B20/S24B30 ([email protected]) DELL E176FP ([email protected]) 1024MB ATI AMD Radeon HD 7480D (ASRock)
  • Citra Version (1458):
  • Game: pokemon mystery dungeon gates of infinity
  • Screenshot of Issue (include the full Citra window including titlebar): (tried screenshoting it wounld work)

citra_log.txt (6.3 KB)

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

Upload a log file anyway. Have the log folder open in the background so when Citra crashes you can immediately upload the log here.

System Information for Support

Client Version                                Nightly 1458 HEAD-680ef64
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [ ]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Looks like you accidentally reopened Citra before uploading the log so it got cleared. Every time you open Citra the log gets cleared. Have the log folder open in the background so when you close Citra after you get the crash you can upload the new log immediately.

System Information for Support

Client Version                                Nightly 1458 HEAD-680ef64
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               AMD Radeon HD 7480D
OpenGL Version                                3.3.1
GPU Driver Version                            15.201.1151.1008
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

System Information for Support

Client Version                                Nightly 1458 HEAD-680ef64
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               AMD Radeon HD 7480D
OpenGL Version                                3.3.1
GPU Driver Version                            15.201.1151.1008
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

System Information for Support

Client Version                                Nightly 1458 HEAD-680ef64
Operating System                              Windows 10 (10.0)
CPU                                           AMD A4-4020 APU with Radeon(tm) HD Graphics    
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               AMD Radeon HD 7480D
OpenGL Version                                3.3.1
GPU Driver Version                            15.201.1151.1008
Enable CPU JIT                                [x]
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.