Pokemon Omega Ruby Crashes during Battles

Issue:
Hey Citra community, I’ve experienced a problem. Whenever I enter into a wild battle in Omega Ruby the game immediately drops to 2% in speed and 0 frames. It’ll hesitate and then crash Citra.

System Information

  • Operating System: OS Catalina 10.15.5
  • CPU: 2.5 GHz Quad-Core Intel Core i7
  • GPU: Intel Iris Pro 1536 MB
  • Citra Version: Nightly 1588
  • Game: Pokemon Omega Ruby
  • Screenshot of Issue (include the full Citra window including titlebar): Here are some screenshots of my graphic settings


Diagnostic Log
citra_log.txt (201.8 KB)
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Nightly 1588 HEAD-f4e727c
Operating System                              macOS 10.15
CPU                                           Intel(R) Core(TM) i7-4870HQ CPU @ 2.50GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             Intel Iris Pro OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

System Information for Support

Client Version                                Nightly 1588 HEAD-f4e727c
Operating System                              macOS 10.15
CPU                                           Intel(R) Core(TM) i7-4870HQ CPU @ 2.50GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             Intel Iris Pro OpenGL Engine
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Hi, I provided screenshots in my initial post showing that I do have Accurate Multiplication enable, yet the game still crashes.

Most likely your rom is corrupted and needs a redump. Have at least 4GB free space on your Nintendo 3DS’s SD card: